To test the port out a bit more extensively I decided it’d be a good idea to try porting an existing game, at which point rzr suggested Those Funny Funguloids. So after a fair amount of hacking to make it compatible with my version of Ogre and to make the controls work reasonably on a touch screen device I have a playable version.
The aim of the game is to collect mushrooms (…IN SPACE), and bring them back to your base without running into any asteroids. Only mushrooms of the same colour as your base are added to your score and your base changes colour each level (but you can hang on to mushrooms between levels and score them later). The controls are fairly simple, touch the left side of the screen to turn left, the right side to turn right and the middle to start moving.
When I have a bit more time I’ll see about writing a little tutorial on making use of my modified version of Ogre3D to create 3D applications and games in a way that’s easy to distribute.